| 1. eSFL Fantasy Football may not be used in connection with any
form of gambling.
2. DISCLAIMER; CONSENT.
eStandoute.com, eSFL, and any subsidiary or affiliate of any of the
foregoing will not be responsible for: (a) any late, lost, garbled,
misdirected, incomplete, or damaged entries; (b) any game
disruptions, injuries, losses or damages caused by events beyond the
control of the eSFL as determined by the league "Board"; or (c) any
printing or typographical errors in any materials associated with
the game. In the event that the National Football League season is
postponed, terminated early, or cancelled for any reason (such as a
strike or lockout), eSFL reserves the right to award prizes based on
scores at the time the season is disrupted, or to cancel, modify or
suspend the game at the discretion of the "Board".
3. ENTRY. The deadline to
join the eSFL Season and select players is Aug 20, 2006. Teams must
be drafted by Aug 19, 2006 in order to qualify for season prizes.
NOTE: Payment of an entry fee of $50.00, is required to register a team for
the eSFL 2006 Fantasy Football season. There are no additional fees
excep as outlined in these bylaws.
Participants may cancel their team and receive a full refund of the purchase
price up until the time their team is drafted. Once a team has
drafted a player, refunds will not be issued.
You must be a registered member of
eStandout.com to enter. Registration is $50.00. Members can enter by
:
a) DELETED
b) clicking on the link "Register Form", located on
the front page at estandout.50megs.com. These members will
be asked to provide their name, address, daytime and nighttime phone
numbers, e-mail address, and to select a member name and password.
Please put the member name and password in the comments section of
the form! The eSFL commissioner will then send these members verification
of receipt via e-mail, and once they have been registered by
the commissioner, another e-mail stating so. After which these
members can sign in the official site with their member name and
password.
The eSFL agrees that it will terminate
members account upon notice from Customer. If cancellation is received prior to
the eSFL draft, member will be refunded all subscription fees for
that team, but will still be obligated to pay any other charges
incurred. If member cancels his team after the eSFL draft, no refund
for will be made.
4. MAILING LIST. By entering the league, you consent to being
placed on a mailing list for promotional and other materials.
Entries will be accepted through the online entry stated above,
or any other method deemed reasonable by the commissioner.
By entering the game (drafting a team), the entrant grants
permission to the eSFL (the commissioner) to use their names,
photographs, likenesses, voices, and/or prize information for
publicity and promotional purposes without further compensation,
unless prohibited by law.
5. PRIZES.
The eSFL 2006 Fantasy Football Full Season
will be a 13 regular season week schedule- 16 Team eSFL
scoring, will consist of two 8 team
"conferences" each containing two 8 team "divisions". The confernce names are the Global Football
Conference and the Virginia Football Conference. Division names are the "Eastern
Division", and the "Western Division".
In order to qualify for overall prizes all owner entry fees must
be received by the commissioner no later than October 15,
2006.
* Grand Prize Winner (1)
The top 2 teams (4) from each conference make the playoffs and will play each other in week
14. Round 1 of the playoffs will only be against opponents from
the same conference. The winners advance to week 14 to compete for
the Conference championship. Conference champions will than meet in week 15
in the Ballistic Bowl championship. The team that wins Ballistic
Bowl game in week 15 will be the Grand Prize winner.
SEE PLAYOFF FORMAT
Scoring is described in the Rule Set on the
official eSFL site. The overall winner will receive an 90
percent of all entry fees and any other money obtained by the league throughout the
year. The losing team in the Ballistic Bowl will receive the remaining
10 percent. Remember, the league office reduces 49.00 from the total for
admin fees. The winner will also receive the coveted Ballistic
Bowl trophy. The trophy will not be sent to the winner, but their
team name will be placed on it for the year they won.
* Ballistic Bowl Runner up (1)
The team that wins his conference championship but LOSES the
Ballistic Bowl in week 15.
The
Gunner Bowl series and Turkey Bowl format has yet to be decided.
PLEASE ALLOW 2-4 WEEKS FROM THE CONCLUSION OF THE eSFL 2005
SEASON TO RECEIVE YOUR LEAGUE PRIZE. Prizes are not
transferable and no substitution of prizes is permitted ALL
SHIPPING AND HANDLING CHARGES ARE THE SOLE RESPONSIBILITY OF THE
WINNER.
6. GENERAL RELEASE. By participating in THE eSFL Fantasy
Football, you release and agree to hold harmless the commissioner or
any board member, participating team owner, sponsors and any of
their respective parent companies, subsidiaries, affiliates,
directors, officers, employees and agencies (collectively, the
"Released Parties") from any liability whatsoever for any claims,
costs, injuries, losses, or damages of any kind arising out of or in
connection with the Game or acceptance, possession, or use of any
prize (including, without limitation, claims, costs, injuries and
losses related to personal injuries, death, damage to or destruction
of property, rights of publicity or privacy, defamation or portrayal
in a false light, whether intentional or unintentional), whether
under a theory of contract, tort (including negligence), warranty or
other theory.
7. INTERNET/TECHNOLOGY PROBLEMS.
The eSFL commissioner or the eSFL is not responsible for typographical or
other errors in the offer or administration of Fantasy Football,
including but not limited to errors in advertising, the
Official Rules, drafting, and the selection and announcement of
the winners or the distribution of the prizes.
8. RULES; WINNERS LIST. This Game is subject to these Legal
Restrictions and Game Rules, and any other rules sets expressly
referenced herein. Game entrants agree to abide by the terms of
these Official Rules and by the decisions of the board/judges, which
are final on all matters pertaining to this game. The eSFL
commissioner reserves the right to change these Official Rules at
any time, in its sole discretion. Official rules may be obtained on
the estandout.50megs.com site link.
Within 30 days of the end of the regular season, a winner's list
may be obtained by accessing the official site page. Follow the link
on the eSFL web page.
9. SEVERABILITY. In the event that any provision of these
Official Rules is found invalid or unenforceable pursuant to
judicial decree or decision, the remainder of the Official Rules
shall remain valid and enforceable according to its terms. The
parties intend that the provisions of these Official Rules be
enforced to the fullest extent permitted by applicable law.
Accordingly, the parties agree that if any provisions are deemed not
enforceable, they shall be deemed modified to the extent necessary
to make them enforceable.
The game and all accompanying materials are copyright © 2006 by
eSFL.
Copyright ©2006 eSFL Fantasy Football Ventures. All rights
reserved. This material may not be published, broadcast, rewritten
or redistributed in any form. Please click here for legal
restrictions and terms of use applicable to this site. Use of this
site signifies your agreement to the Terms of Use.
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These bylaws and guidelines will be effective for the 2006
eStandout Football League.
A Private League will be created and will continue the tradition of being
known as the eStandout Football League, referred to as the eSFL throughout
the remainder of this document and it's attachments. This league
will be a head to head, playoff type league. League teams will
square off weekly against other teams in their conference. Each owner sets
his/her lineup based on league requirements, and whoever ends up
with the most fantasy points -- based on your league settings --
wins the game. Weekly results are then tallied into an overall
record. See Playoff format (See Section III for details). League
fees and cost are outlined in SECTION IX and are determined by the
commissioner. See SECTION IX for details. The commissioner/founder
will provide all owners with required passwords to join the league
and have complete access to their team at least one week prior to
draft day. The league founder, or commissioner, (Terry L. Rhodes),
can configure, (See Section IV for details), virtually all aspects
of the league, from the scoring system (See Section V for details)
to the style of draft. For tiebreakers, see the Tiebreak Section
VII. The league will hold a Live Draft. League
Commissioner will select a date and time coordinated so that all
league owners/members have a couple of free hours to spend at the
draft. Expansion franchises, (teams not in the league last season),
will not be offered compensation for the 2006 season.
When it`s time for your draft, select a player by name
and position within 3 minutes. If a player has not been selected in the
allotted time, the owner may select a player at any time in the
draft.
After the draft is completed, the Commissioner has 72 hours to
load all players to their teams.
I DRAFT
DETAILS The 2006 eSFL draft will take place on
Aug 19 at 1100 EST. The draft consists of all owners meeting at
in the eSFL draft Warroom. For owners unable to attend, the site can
be set up to auto draft for you. Just set your player ranks and
positions or set to computer will pick. The owner will enter each
selection upon his turn, then the next owner will be placed on the
clock, and continue this until the draft is complete. If at anytime a player
notices they do not have a draft clock, they will not make a selection
until the commish has notified them to do so via the live
chat room. The commish will stop the clock to correct any discrepancies or
selections. The draft will consist of 20 rounds. Phone or email may
also be used, but must not exceed the 3 minute period. Any owner who does
not make a selection within the 3 minute period, may make that selection at
any time in the draft. Trading of draft picks/players is authorized, but cannot
exceed the 3 minute time limit. Once a draft selection
has been presented to the Commissioner, it cannot be rescinded. Once
complete, the commissioner will make all required roster moves within 72
hours and ensures all owners have the correct roster
before any trades or transactions can be made. All problems will
be handled on a case by case basis. These procedures may change
and are not considered as an integral part of these bylaws. It is
each owners responsibility to understand how to perform on draft day. Draft
order for the 2006 season will be determined by name
drawing. All teams names will be placed in a hat equally. An
independent will draw names until all have been drawn. Mr. Clem Vetter drew
draft order names for this years draft.
The draft order for 2006 will be available on the eSFL website no
later than August 10, 2006. Click on the '06 Draft Results link at the
top of the official website to view the draft order.
III Playoff
format: Each Conference division winner (2) and
each Conference division runner-up (2) (Wild cards) qualify for the
post season.
Playoffs:
Round 1 (week 14)
G1- GFC East division winner VS
GFC West wild card (2nd place)
G2- GFC West division winner VS GFC East wild card (2nd
place)
G3- VFC East division winner VS VFC West wild card (2nd
place)
G4- VFC West division winner VS VFC East wild card (2nd
place)
Round 2 (week 15) Conference Championships
G5. G1 Week 14 winner Vs G2 Week 14 winner
G6. G3 Week 14 winner Vs G4 Week 14 winner
Ballistic Bowl VII (week 16)
Winner of G5. vs winner of game G6.
TURKEY BOWL
Turkey Bowl
Championship: A secret bid will be offered to 2 of 4 teams who do
not have an eSFL game in week 15. These teams will secretly select
an amount to wager on the contest. Each owner will not know their
opponent until both bids have been accepted. The amount wagerd can
be 0 to 100 dollars. However, if team 1 wages 100, and team 2 wages
25, then the contest will be for 25. The lowest wager will always be
the amount riding on the contest. The teams will not know the wager
amount until completion of the game. Owners are responsible for
funds transfer, the eSFL will not be involved in the process of
collection of winnings from this contest.
IV Commissioner Tools
The Commissioner is sworn to act at all times in the best
interests of the League and is vested with the following
powers:
A. Approving all team names and logos
B. Writing and posting league bylaws and scoring rules. Make
ammendments to these guidines throughout the season.
C. Set all entry fees, fine amounts, and any other fee.
D.
Interpret the Constitution/bylaws and make decisions based on input from league
presidents.
E. Preside over draft.
F. Select a league treasurer.
G. Remove from or add to the teams in the league at any time.
H. Veto any decision made by the league presidents.
I. Select league presidents.
J. Maintain the league official and unofficial websites.
Conference President Tools
The Conference President of each conference is sworn to act
at all times in the best interests of the conference and league and
is vested with the following powers/responsibilities:
A. Settle all disputes regardless of type and report them to the
commissioner for incorporation.
B. Reviews and ensures weekly scores are accurate to the
best of his ability.
C. Monitors team rosters for compliance with league bylaws and
suggest punishment/fines to the commissioner.
D. Monitors weekly starting lineups for compliance with league
guidelines.
E. Collects all monies and ensures the league treasurer receives
them by the deadline mentioned in the bylaws.
F. Promotes the use of the estandout.50megs website. This
includes getting owners to send photos and other info for posting on
the site.
G. Selects and informs an owner to write a weekly conference
report of news and events to include weekly game previews.
Expected Owner Conduct
Owners will be expected to conduct themselves in a manner that
will not disparage the league or its Owners in any way, shape, or
form.
1. While bragging is always a part of some owner's personality and is to
be expected, inflammatory or taunting acts will not be tolerated. The commissioner
and league presidents will have total authority in drawing the
line between a brag and a taunt. This will be strictly enforced.
Displinary action: A warning will be issued prior to any of the
following and the warning will be posted on the official website
message board. The post must start out as "WARNING TO OWNER" and identify by letter below what
the problem is: a. Removal of any amount of team
points b. Removal of team win c. Elimination
from the league with no repayment of fees
2. All league owners are required to promote eSFL material
prominently upon all football related websites that they operate
and/or host.
3. Once-per-month activity is required from
the membership from Jan to Aug. This may be a written contribution
of a fantasy football related article posted at the eSFL website or
a contribution to any eSFL sponsored online activity. Send
them to the league president for posting.
4. All owners are required to read the bylaws and guidlines
before the season starts. Any concerns must be addressed.
5. Set a lineup each week that is within league guidlines and on
time.
6. Maintain a roster within guidlines.
7.
Do not deface or in any way alter the logo of the
league. Request permission from the league office before wearing the
logo or team trademarks on any clothing.
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V Scoring System:
Fantasy points are awarded based on how well
your players perform in each of several statistical categories
determined by owners and approved by the commissioner. Most
real-life statistics have associated point values, and each player`s points are
summed to produce your weekly total. The commissioner and presidents will
determine point values and statistical categories. They will then be
posted on the eSFL website prior to draft day, and in SECTION V of
this document. Point values and stat categories will only be changed
under the following guidelines:
Changes/disputes must be submitted to the commissioner for review
no later than Friday at 1600 hours of a week. Disputes will be submitted using the
"Dispute Form", file this form by following the link at the top of the estandout.50megs.com website,
or at the link on the left of this page. Before filing a
dispute, all efforts to have the league president solve the problem is
encouraged. The commissioner will review the suggested changes and
may,
A. Make the changes without any input from other league owners.
This will be minor changes only with no significant outcome.
B. Ask for a ruling from the appropriate president.
The presidents will be selected before draft day. Each president will notify the commissioner immediately of
any disputes they are working. All disputes will be handled
by the president in which the disputing owner DOES NOT belong. The
president must hold a meeting within 24 hours of dispute receipt. This
meeting may be contact of all owners by e-mail, phone, ect. All
relevant discussions will be documented on the "Dispute Form", or
email and sent to the commissioner by the president. This Form can
be obtained by following the link "Dispute Forms" on the
estandout.50megs.com website. It will automaticly be sent to the
commissioner via e-mail. The Form must be completely filled out,
including important instructions for the commissioner to follow to
resolve the dispute. The commisssioner must make corrections NLT 48
hours from receipt.
SCORING FOR 2005
The league area scoring takes precedence once the season has
started, it is located at:
http://www.fantasyfootballseven.com/football/esfl/index.php?page=scorerules
Rosters: Each team may have on their roster but not exceed 20 total
players: EXCEPTION: Active rosters may be 22 until 26
August at 1200 hrs EST. Any owner with more than 20 players on the
active roster as of the above mentioned deadline will be fined $1.00
per day.
After August 26 at 1200 hrs, a team is limited to an active
roster of 20 players, and 2 players on IR. A player does not need to
be injured to be placed on the IR
This means at no time can they EXCEED the amounts listed by
position. See official website for position max.
An Owner may place no more than 2 players on
the eSFL injured reserve at any one time. No limit exist for season total. The player
does not have to be listed as hurt by the NFL. It cost
nothing to place a player on the IR, however, it will cost the owner 5
US dollars to remove a player from the IR. If a player is released
or cut from IR, the 5 dollar fee will be enforced. It is the
owners responsibility to notify the commiss of a IR drop.
Offensive Statistical Categories: Official scoring
rules are located at:
http://www.fantasyfootballseven.com/football/esfl/index.php?page=scorerules
TIEBREAKERS (Season
Standings) 1. Best winning percentage 2. Best
head-to-head record between all tied teams 3. Best
division record 4. Best Conf record 5.
Highest single game score to date 6. Best Non-conference
record 7. Coin flip
Single game regular season ties will not be broken, the game will end in a
tie.
VI Transactions:
Players will be acquired through draft, trades, free agent
wire, or waiver wire*. The commissioner has determined the time period
for players to clear waivers will be 24 hour. All transactions (trades,
waiver claims and free agent claims) must be made by midnight (PT)
of the day before the first professional football game of the week
(i.e. 11:59 p.m PT on Saturday for weeks with Sunday games).
Transactions completed after the deadline will not take effect until
the following week. No owner shall own or control more than one
team per division, no exceptions. Ownership or control of more than
one team per league is restricted as follows: 1. All owners must
be aware of and approve ownership. 2. Any player released from
duel owned teams cannot be acquired by the owner for 8 days or 1 NFL
game, whichever occurs first. (The player must be a free agent for
an entire eSFL week) Example: Owner owns/controls team 1 and team 2.
Team 1 release wr, Team 2 cannot acquire player until that player has
been a free agent for 1 eSFL weeks (game). $20 Fines will be admin
for all violations and the palyer will be placed into free agency.
The owner will not be able to acquire the player again for the
remainder of the eSFL season or playoffs. 4. All players must be
released to free agency/waiver wire for 3 consecutive days before
they can be traded between duel owned franchises. NOTE:
The commissioner is responsible for setting lineups and
controlling teams whose owner fails to do so. This is not considered
CONTROL. Any disputes of the commissioner actions concerning this
situation must be handled through the dispute system and presidents.
Intra-roster moves (switching players between active and bench
spots) can be made until 1 minute before the start of each player`s
game. None of the players involved in a move can have played or be
within 1 minutes of their game. So, all players who play at 10:00
a.m. PT, can be moved until 9:59 a.m. PT on game day. Don`t take a
chance, if you are unable to make the change, you are out of
luck. Each team may place two players on the IR list. The player does not have to
be injured, and there will be a 5 dollar fee for removing or
activating them from the IR. *(Amended-Release players from IR
Posted on league message board: Tuesday, Sep 13, 2005 at
21:38:15) Amendment reads as follows:
Owners, As you know you will be charged 5 bucks to
remove any player from the IR. However, the computer will not charge
you if you release a player that was on your IR. Therefore, you must
notify the league office when you release any player that was on
your IR. There will be a 5 buck fine for any owner who does not
report this transaction to the commissioner or vice-commissioner
within 2 days of the transaction.
a. Trades A trade
consists of one owner exchanging a player, players, future draft
picks, or monetary considerations with a different owner. Final
trading deadline is after the completion of NFL Week #9.
To propose a trade, go to your team page and select Propose
Trade, which allows you to select the team and player(s) you wish to
trade. A notice will appear to the other owner offering your
proposed trade. That owner can then go to his/her team page to view
the proposal, and accept it, decline it or make a counter offer.
There must be consent from both managers, and commissioner's
approval for a trade to be completed. The commissioner may only deny
the trade with consent from appropriate division board. If no
action is taken in 10 days, the offer will automatically be
revoked.
If a counter offer is made, you will receive notification detailing the
new proposal.
If the offer is accepted, the entire league will be notified and
managers/commissioners can review the deal. As mentioned above, the
commissioner has veto power for the length of time chosen during
league configuration. During the review period, trades are marked as
pending. Once the trade has been accepted and the waiting period has
finished, the trade will be processed (this can take up to 24 hours)
and its results reflected on each team`s roster and shown in the
transaction log.
In order for a trade to be valid, all players involved must still
be on the same team they were when the deal was accepted. If they
are not, the trade will automatically be rejected.
At no time will any coach be allowed to have more than three
pending trades per league.
A $2.50 trade fee will be assessed to each of the owners involved
in the trade. Regardless of how many players are involved.
EXCEPT, all draft picks traded will be assessed $2.00 in addition to
each player fee mentioned above. This rule is in place to prevent
the first and last owner in the draft from trading their respected
draft pick every other round. In that case, each owner would have a
draft pick at the top and bottom of each round. This is not
prohibited, but as mentioned above will cost them. A 20 round draft
would cost each owner 20 dollars. Any
owner who thinks a trade may involve collusion, must post a dispute
within 24 hours of approval using the dispute form.
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